Elden Ring Nightreign Patch 1.03.2: Every Buff and Nerf Explained
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Elden Ring Nightreign Patch 1.03.2: Every Buff and Nerf Explained

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2026-01-21 12:00:00
10 min read
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Clear, player-first breakdown of Nightreign patch 1.03.2 — Executor & Raider buffs, Revenant nerf, Guardian update, and PvP/build advice.

Patch 1.03.2 — The quick hit: what you need to know right now

Frustrated by surprise nerfs or patch notes you don't have time to parse? Patch 1.03.2 for Elden Ring: Nightreign landed in January 2026 and it reshapes several Nightfarer archetypes while fixing two of the raidiest raid events that made life miserable for casual and hardcore players alike. This guide cuts through the walls of developer-speak and shows exactly what changed for Executor, Raider, Revenant and Guardian, why it matters for builds and PvP, and what practical adjustments you should make today.

Topline summary (inverted pyramid): biggest effects first

  • Executor: meaningful buffs to core skills and recovery—Executor is now a competitive pick for fast, aggressive Nightfarer play.
  • Raider: quality-of-life and damage improvements that push bleed-leaning Raiders into more reliable midgame scaling.
  • Revenant: targeted nerfs to a few overperforming tools (not the whole kit) — still strong, but requires playstyle tweaks.
  • Guardian: defensive and relic synergy improvements that make Guardian consistent in prolonged fights.
  • Raid events: Tricephalos and Fissure in the Fog had their continuous damage and visibility penalties reduced; raids are less punishing.
  • Relics & spells: a batch of relic rebalances and spell fixes that nudge the meta toward hybrid and tempo builds.

For full official patch notes see Bandai Namco’s post: Elden Ring Nightreign patch notes (v1.03.2).

Why this patch matters in 2026

By 2026 the Soulslike scene has moved from “balance once every few months” to a faster cadence of targeted micro-patches. Developers are prioritizing playability in PvP and raid quality-of-life fixes to retain both hardcore and casual players. Nightreign’s 1.03.2 is a textbook example: small, surgical changes with outsized impact on competitive play and streamable moments. If you’re a PvP competitor or a content creator, these shifts matter to pickups, matchups, and what clips go viral.

Executor — the comeback kid

What changed

Executor received a suite of buffs focused on its offensive anchor: faster recovery on primary heavy strikes, improved damage scaling on its signature skill, and slightly reduced FP/stamina costs on combo follow-ups. The net result is a smoother, more reliable window to punish mistakes and to chain pressure in duels.

Why it matters

Executor used to feel glassy in high-level play: big hits but punishable recovery. 1.03.2 reduces that punishment. You can now commit to aggressive frametraps without being routinely counterspaced by faster poke builds. This turns Executor from a situational pick into a contender for ladder and tournament play.

Practical build adjustments

  • Core focus: push Str/Arcane or Strength/Intelligence depending on your weapon scaling to maximize the improved skill scaling.
  • Weapons: favor heavy, fast-stagger weapons that let you exploit the new recovery windows (curved greatswords and halberds are sweet spots).
  • Talismans: equip those that increase stagger/damage synergy or reduce stamina costs for weapon arts.
  • Ashes/Spells: pair with short-cooldown support spells or buffs that augment burst windows rather than long-duration damage-over-time effects.

PvP implications & counters

Executor’s return to viability means more close-range pressure matchups. Counters to prioritize: range control (bows, spells with zoning), and hyperarmor bait (tanks that absorb initial swings then punish). If you play Executor, work on feint timings and baiting roll-counters—your window to punish is now shorter for the opponent.

Raider — steadier, deadlier raids

What changed

Raider’s updates are a mix of damage and QoL: smoother bleed application, reduced internal cooldowns on certain bleed procs, and small mobility improvements when charging attacks. These changes are designed to make Raiders more consistent in multi-target encounters and less dependent on perfect RNG on bleed ticks.

Why it matters

Previously Raiders were feast-or-famine: great when everything landed, terrible otherwise. The patch smooths those peaks and troughs, which matters in both PvE raids and 1v1 where bleed consistency decides fights. Midmeta players who prepped hybrid Stat/Weapon builds will find their investment returns more often.

Practical build adjustments

  • Core focus: maintain your bleed/critical investment, but reallocate a small buffer into Vigor or Endurance to survive the now-more-sure damage windows.
  • Weapons: keep bleed-inflicting weapons but prioritize shorter recovery animations to chain procs faster.
  • Talismans: choose stat amplifiers that increase proc chance or support attack speed.
  • PvE usage: Raiders now handle multi-target trash waves better—run them as your raid opener to get early stacks on bosses that feed into later burst phases.

PvP takeaways

Raider still loves the flank and bait. Expect fewer “all or nothing” matches and more steady pressure that forces opponents into mistakes. To counter Raiders, interrupt chains early (guard counters) and bait the bleed proc by backing off just when they commit.

Revenant — targeted nerf, strategic pivot

What changed

Revenant took a targeted nerf to a subset of its highest-value tools. The patch reduced an overperforming effect (previously enabling some one-shot or near-immobilize combos) and tightened the scaling on a specific relic interaction. This is not a total gutting — Revenant remains playable — but the high ceiling of certain cheese combos is reduced.

Why it matters

Revenant dominated some niche matchups due to an interaction that rewarded extreme risk with outsized reward. 1.03.2 lowers that risk/reward imbalance, restoring responsiveness to counters and making skillful play more important than exploiting a single overpowered combo.

How to adapt your builds

  • Re-allocate: if you relied on that one combo, redistribute stats into Vigor/Endurance or a secondary scaling stat.
  • Mix-in tools: add more utility spells/ashes to create reliable pressure—poise or stamina regen relics help.
  • Playstyle: shift from “setup and burst” to a hybrid harass-and-finish approach; bait parries and punishes instead of relying solely on the nerfed combo.

PvP counters and opportunities

With the nerf, Revenant is easier to outplay with spacing and patience. Matchups that were previously lopsided now favor players who can control midrange. However, Revenant players who adapt quickly (adding utility and survivability) will still perform well.

Guardian — smoother tanks, better teamplay

What changed

Guardian received defensive improvements and better relic synergy. The patch tuned several of its passive effects so Guardian stacks more predictably over a fight and its defensive cooldowns align better with typical raid boss patterns.

Why it matters

Guardian’s reliability matters more in 2026 as raid cadence moves toward longer, more complex boss phases. The update reduces the “oh no” windows where Guardians failed to soak damage due to poor timing, and increases their value in coordinated team play.

Build & team strategies

  • Tank role sharpening: Guardians can now focus on predictable defensive rotations—plan your cooldowns around boss enrage patterns.
  • Relic synergy: use relics that enhance teamwide mitigation to turn Guardian into a raid pillar rather than a solo tank.
  • PvP: expect Guardians to be more patient bulwarks—use mobility and soft CC to break them rather than trading into long exchanges.

Raid events & QoL: Tricephalos and Fissure in the Fog

Two raid events that drew the most complaints were changed:

"Decreased the continuous damage received by player characters during the 'Tricephalos' Raid event. Adjusted the visibility during the 'Tricephalos' Raid event." — Patch 1.03.2 notes

Similarly, the Fissure in the Fog event had its continuous damage and blinding severity reduced. Practically, this makes world raids less punishing to clear without specialized builds and reduces the stale “must bring X resistance” gating. Expect more varied raid compositions and fewer autopilot respecs to extreme resistances.

Relics, spells and bug fixes that shift the meta

The patch also adjusted a number of relics and spells—some buffs, some nerfs—that favor hybrid play and tempo control over pure spike damage. A major bug fix addressed a crash/exploit that affected certain field boss spawns, improving match stability for streamers and tournament organizers.

PvP meta forecast for 2026 (based on this patch)

  • Meta drift toward hybrid builds: With bleed smoothing and Executor/Guardian buffs, expect more builds that mix pressure with sustain rather than pure glass cannon pushes.
  • Less combo cheese: Revenant’s nerf demonstrates dev intent to remove single-tool domination; expect future patches to continue this trend.
  • Streamable fights: QoL raid fixes make high-skill, long-form content more watchable—good for creators and esports organizers.

Three concrete build templates to try (playstyle-focused)

1) Executor — Aggro Tempo

  • Playstyle: Close-range aggression, stagger-first approach.
  • Stats: Heavy in primary scaling (Str/Arcane or Str/Int), moderate Vigor, Endurance for stamina windows.
  • Weapons: Fast halberd/curved greatsword with a responsive weapon art.
  • Talismans: Stamina management, stagger optimization.
  • Notes: Focus on feints and bait-to-burst—your recovery is better, but opponents still have counters.

2) Raider — Reliable Bleed

  • Playstyle: Apply steady pressure and stack bleed while avoiding reckless trades.
  • Stats: Dex/Arcane (or Str/Dex hybrid for heavier weapons), invest a point or two in Endurance.
  • Weapons: Dual-wield bleeding blades or a single fast bleed-inflictor with short recovery.
  • Talismans: Proc-enhancers and attack speed.
  • Notes: In raids, be the opener to leverage multi-target bleed tech; in PvP, bait and punish rather than blind-stacking.

3) Guardian — Team Anchor

  • Playstyle: Mitigation and uptime; control the battlefield with defensive rotations.
  • Stats: High Vigor/Endurance, secondary investment in Str or Int for relic scaling.
  • Weapons: Shielded weapons or heavy pre-dodge arms that enable team-space control.
  • Talismans: Team mitigation or cooldown alignment.
  • Notes: Coordinate cooldowns with healers and DPS to maximize the new predictable stacks.

Testing methodology for creators and competitive players

If you’re a streamer, coach or competitor, treat this patch as an opportunity for high-value content. Here’s a short checklist to test changes rigorously:

  1. Reproduce old encounters side-by-side (1.03.1 vs 1.03.2) to measure differences in recovery, damage and cooldowns.
  2. Record 60–100 duels across different MMR brackets to capture variance.
  3. Test raid event clears with mixed compositions—note whether resist gating is reduced.
  4. Share short clips showing exact windows or counterplay; audiences love actionable clips.

Immediate action checklist — what to do in the next 24–72 hours

  • Update your top builds: Patch 1.03.2 removes some previous dead-ends; test Executor and Raider variants in trio queues.
  • Respec where needed: Revenant players dependent on the nerfed combo should reallocate to survivability or utility.
  • Practice counters: Work on range control and armor-bait tactics to fight Buffed Executors and Raiders.
  • Create content: make a 3–5 minute clip showing before/after interactions—quick, testable content performs best in 2026.

Final takeaways

Patch 1.03.2 is a precise rebalancing that favors consistent play and reduces single-tool domination. Executor and Raider gains make the midrange and bleed metas more interesting, Revenant’s nerf restores counterplay, and Guardian’s update improves team reliability. Raid QoL fixes make world encounters less punitive and more varied.

Actionable bottom line: if you play Executor or Raider, test those builds now—your winrate should improve. If you main Revenant, respec and add utility spells. Guardians should coordinate cooldowns with teams for maximum value.

Call to action

Want a ready-to-drop build sheet or a recorded duel demonstrating the exact new windows? Subscribe to our Nightreign patch tracker, drop your main class in the comments, and we’ll publish tailored builds and a 1.03.2 video breakdown this week. Also, bookmark the official patch notes (v1.03.2) and test your mains—balance in 2026 moves fast, and the best players adapt faster.

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#Elden Ring#patch notes#nightreign
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2026-01-24T03:56:29.322Z